Blender – Export a Skyrim\Fallout3 mesh

Tutorial for exporting Skyrim meshes

This tutorial will contain the basic information for you to learn how to mod skyrim outfits:

Creating an armor for Skyrim.

If you’re having missing UV maps > hence missing textures.you missed ths little step in ashara’s tutorial.here’s a small guide:

q2acxup

cattura

cattura34

cattura5

cattura6

Export (pic by ashara)

skyrimarmourtut_7

TIPS:

Whenever importing a new mesh in blender,make sure nothing else is marked as selected (that will break weights. and parent things to each other.) “A” will select and nudelect all.pink bordered items are selected.

Every piece must be parented to ONLY ONE SKELETON,and every piece parented to that skeleton will be exported with it.you can export additional parts and mash them up in nifskope.

so clear parent (select armor and then SHIFT + r click to select the skeleton too) (object>parent>clear parent,whenever you need to change skeletons and object\parent\make parent to armature )

exported meshes for _0 and _1 size must have the smae amount of vertices (you can check in nifskope) and the same weights.so dont edit after making _1

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s